Hall and lasers
music: big wwave#2586
background model: FrouWichtel
There's not much going on, I spent too much time to build the platformer control. Most components are made in Unity DOTS, the player, the map and lasers are entities are controlled by myriad of systems.
It's not really stable (i had to turn off burst compiler and somehow the health bar broke even tho it's the only built in thing here), I'll spend a week or two to learn an easier engine, godot.
I want to build a metroidvania game inside a computer, the player is a capacitor that can combine with other electrical components to unlock abilities.
I love mega structures and had modelled some before, but they all need a scifi material that doesn't crumble under their own weight. This is a solution to that, most characters here are so small that a graphics card looks like a flying city.
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | Ninelie |
Genre | Platformer |
Made with | Unity |
Tags | 3D, 3D Platformer |
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